使用DMA通信的好处是,不占用单片机资源(不像普通串口中断,发送一个字节触发一次中断,发送100个字节触发100次中断;接收一个字节触发一次中断,接收200个字节触发200次中断),数据接收完毕触发一次DMA中断;发送数据完毕触发一次DMA中断。
下图是STM32F103单片机DMA通道关系图。


从上表可以观察到,串口使用DMA的对应关系如下:
USART1-RX使用DMA1的channel5
USART1-TX使用DMA1的channel4
USART2-RX使用DMA1的channel6
USART2-TX使用DMA1的channel7
USART3-RX使用DMA1的channel3
USART3-TX使用DMA1的channel2
UART4-RX使用DMA2的channel3
UART4-TX使用DMA2的channel5
#define UART4_DMA_RX_BUFFER_MAX_LENGTH (255)
#define UART4_DMA_TX_BUFFER_MAX_LENGTH (255)
uint8_t UART4_DMA_RX_Buffer[UART4_DMA_RX_BUFFER_MAX_LENGTH];
uint8_t UART4_DMA_TX_Buffer[UART4_DMA_TX_BUFFER_MAX_LENGTH];
1、UART4 TX DMA初始化程序
void UART4_DMA_Tx_Configuration(void)
{DMA_InitTypeDef DMA_InitStructure;RCC_AHBPeriphClockCmd(RCC_AHBPeriph_DMA2 , ENABLE); //DMA2时钟使能DMA_DeInit(DMA2_Channel5);DMA_InitStructure.DMA_PeripheralBaseAddr = (uint32_t)&UART4->DR; //DMA外设地址DMA_InitStructure.DMA_MemoryBaseAddr = (uint32_t)UART4_DMA_TX_Buffer; //发送缓存指针DMA_InitStructure.DMA_DIR = DMA_DIR_PeripheralDST; //传输方向DMA_InitStructure.DMA_BufferSize = UART4_DMA_TX_BUFFER_MAX_LENGTH; //传输长度DMA_InitStructure.DMA_PeripheralInc = DMA_PeripheralInc_Disable; //外设递增DMA_InitStructure.DMA_MemoryInc = DMA_MemoryInc_Enable; //内存递增DMA_InitStructure.DMA_PeripheralDataSize = DMA_PeripheralDataSize_Byte; //外设数据宽度:BYTEDMA_InitStructure.DMA_MemoryDataSize = DMA_MemoryDataSize_Byte; //内存数据宽度:BYTEDMA_InitStructure.DMA_Mode = DMA_Mode_Normal; //循环模式:否//(注:DMA_Mode_Normal为正常模式,DMA_Mode_Circular为循环模式)DMA_InitStructure.DMA_Priority = DMA_Priority_VeryHigh; //优先级:高DMA_InitStructure.DMA_M2M = DMA_M2M_Disable; //内存:内存(都)DMA_Init(DMA2_Channel5 , &DMA_InitStructure); //初始化DMA2_Channel5DMA_ClearFlag(DMA2_FLAG_GL5);DMA_Cmd(DMA2_Channel5 , DISABLE); //开启DMA传输
}
2、UART4 RX DMA初始化程序
void UART4_DMA_Rx_Configuration(void)
{DMA_InitTypeDef DMA_InitStructure;RCC_AHBPeriphClockCmd(RCC_AHBPeriph_DMA2 , ENABLE); //DMA2时钟使能DMA_DeInit(DMA2_Channel3); DMA_InitStructure.DMA_PeripheralBaseAddr = (uint32_t)(&UART4->DR);DMA_InitStructure.DMA_MemoryBaseAddr = (uint32_t)UART4_DMA_RX_Buffer; //接收缓存指针DMA_InitStructure.DMA_DIR = DMA_DIR_PeripheralSRC; DMA_InitStructure.DMA_BufferSize = UART4_DMA_RX_BUFFER_MAX_LENGTH; //缓冲大小DMA_InitStructure.DMA_PeripheralInc = DMA_PeripheralInc_Disable; DMA_InitStructure.DMA_MemoryInc = DMA_MemoryInc_Enable; DMA_InitStructure.DMA_PeripheralDataSize = DMA_PeripheralDataSize_Byte; DMA_InitStructure.DMA_MemoryDataSize = DMA_MemoryDataSize_Byte; DMA_InitStructure.DMA_Mode = DMA_Mode_Normal; //(注:DMA_Mode_Normal为正常模式,DMA_Mode_Circular为循环模式) DMA_InitStructure.DMA_Priority = DMA_Priority_VeryHigh; DMA_InitStructure.DMA_M2M = DMA_M2M_Disable; DMA_Init(DMA2_Channel3, &DMA_InitStructure); DMA_ClearFlag(DMA2_FLAG_GL3); DMA_Cmd(DMA2_Channel3 , ENABLE);
}
3、UART 启动DMA发送初始化程序
void UART4_DMA_Begin_Send(uint8_t *send_buffer , uint16_t nSendBytes)
{ if (nSendBytes < UART4_DMA_TX_BUFFER_MAX_LENGTH){memcpy(UART4_DMA_TX_Buffer , send_buffer , nSendBytes);DMA_Cmd(DMA2_Channel5 , DISABLE); //关闭DMA传输DMA_SetCurrDataCounter(DMA2_Channel5 , nSendBytes); //数据传输量DMA_Cmd(DMA2_Channel5 , ENABLE); //开启DMA传输}
}
4、UART4 DMA方式端口初始化程序(包含DMA配置)
//
//DMA中断方式
//
void UART4_Configuration(void)
{GPIO_InitTypeDef GPIO_InitStructure;USART_InitTypeDef USART_InitStructure;// config USART4 clock RCC_APB1PeriphClockCmd(RCC_APB2Periph_GPIOC | RCC_APB1Periph_UART4, ENABLE);// Configure USART4 Tx (PC.10) as alternate function push-pull GPIO_InitStructure.GPIO_Pin = GPIO_Pin_10;GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF_PP;GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;GPIO_Init(GPIOC, &GPIO_InitStructure); // PC.10// Configure USART4 Rx (PC.11) as input floating GPIO_InitStructure.GPIO_Pin = GPIO_Pin_11;GPIO_InitStructure.GPIO_Mode = GPIO_Mode_IN_FLOATING;GPIO_Init(GPIOC, &GPIO_InitStructure); // PC.11// USART4 mode configUSART_InitStructure.USART_BaudRate = 115200;USART_InitStructure.USART_WordLength = USART_WordLength_8b;USART_InitStructure.USART_StopBits = USART_StopBits_1;USART_InitStructure.USART_Parity = USART_Parity_No ;USART_InitStructure.USART_HardwareFlowControl = USART_HardwareFlowControl_None;USART_InitStructure.USART_Mode = USART_Mode_Rx | USART_Mode_Tx;USART_Init(UART4, &USART_InitStructure);//CPU的小缺陷:串口配置好,如果直接Send,则第1个字节发送不出去如下语句解决第1个字节无法正确发送出去的问题//USART_ClearFlag(UART4, USART_FLAG_TC); //清发送完成标志,Transmission Complete flag //USART_ITConfig(UART4, USART_IT_RXNE, ENABLE);//USART_Cmd(UART4, ENABLE);USART_Cmd(UART4, ENABLE);USART_ClearFlag(UART4, USART_FLAG_TC); //清除发送完成标志 while (USART_GetFlagStatus(UART4, USART_FLAG_TC) == RESET);//等待空闲帧发送完成后再清零发送完成标志(警告:如果不使能USART_Mode_Tx,会导致单片机在这里死机)USART_ClearFlag(UART4, USART_FLAG_TC); //清除发送完成标志USART_ITConfig(UART4, USART_IT_RXNE, DISABLE);USART_ITConfig(UART4, USART_IT_TXE, DISABLE);USART_ITConfig(UART4, USART_IT_IDLE, ENABLE);USART_ITConfig(UART4, USART_IT_TC, ENABLE);USART_DMACmd(UART4 , USART_DMAReq_Tx,ENABLE);USART_DMACmd(UART4 , USART_DMAReq_Rx,ENABLE);//错误:
//1、以下情况初始化STM32F013VC单片机串口4,则单片机会死机
// USART_ClearFlag(UART4, USART_FLAG_TC); //清除发送完成标志
// while (USART_GetFlagStatus(UART4, USART_FLAG_TC) == RESET); //等待空闲帧发送完成后再清零发送完成标志(警告:如果不使能USART_Mode_Tx,会导致单片机在这里死机)
// USART_ClearFlag(UART4, USART_FLAG_TC); //清除发送完成标志
// USART_Cmd(UART4, ENABLE);
//正确:
//2、以下情况初始化STM32F013VC单片机串口4,则正常运行
// USART_Cmd(UART4, ENABLE);
// USART_ClearFlag(UART4, USART_FLAG_TC); //清除发送完成标志
// while (USART_GetFlagStatus(UART4, USART_FLAG_TC) == RESET); //等待空闲帧发送完成后再清零发送完成标志(警告:如果不使能USART_Mode_Tx,会导致单片机在这里死机)
// USART_ClearFlag(UART4, USART_FLAG_TC); //清除发送完成标志
//总结:
//3、因此USART_Cmd(UART4, ENABLE);必须放在while (USART_GetFlagStatus(UART4, USART_FLAG_TC) == RESET);前面执行}
5、UART4 DMA中断接收和DMA中断发送
//
//DMA中断方式
//
void UART4_IRQHandler(void)
{uint16_t ch;
// uint8_t Buffer[10]; //BaseType_t xHigherPriorityTaskWoken = pdFALSE;if (USART_GetITStatus(UART4,USART_IT_IDLE) != RESET){ USART_ClearITPendingBit(UART4 , USART_IT_IDLE); //必须先清除总线空闲中断标识,然后读一下数据寄存器,DMA接收才会正确(先读SR,然后读DR才能清除空闲中断标识)注意:这句必须要,否则不能够清除中断标志位。ch = USART_ReceiveData(UART4); //必须先清除总线空闲中断标识,然后读一下数据寄存器,DMA接收才会正确(先读SR,然后读DR才能清除空闲中断标识)注意:这句必须要,否则不能够清除中断标志位。 //关闭DMA ,防止干扰DMA_Cmd(DMA2_Channel3 , DISABLE); //关闭DMA,防止处理其间有数据//清DMA标志位DMA_ClearFlag(DMA2_FLAG_GL3 | DMA2_FLAG_TC3 | DMA2_FLAG_HT3 | DMA2_FLAG_TE3);//获取接收到的数据长度 单位为字节ch = UART4_DMA_RX_BUFFER_MAX_LENGTH - DMA_GetCurrDataCounter(DMA2_Channel3);if (ch > 0){MB_UART4.Outtime_mark = TRUE;MB_UART4.receCount = ch;memcpy(MB_UART4.mscomm_buffer , UART4_DMA_RX_Buffer , MB_UART4.receCount);//MB_UART4.mscomm_buffer[ch] = '\0'; //自动添加结束符//WriteBufferTo_ringBuffer(GPS_ring , UART4_DMA_RX_Buffer , ch);}//重新赋值计数值,必须大于等于最大可能接收到的数据帧数目DMA_SetCurrDataCounter(DMA2_Channel3 , UART4_DMA_RX_BUFFER_MAX_LENGTH);DMA_Cmd(DMA2_Channel3, ENABLE);//-----------------------------------------------//由于UART4使用DMA通信,所以不需要3.5字符静止时间//-----------------------------------------------//TIM_Cmd(TIM1, DISABLE);//TIM_SetCounter(TIM1, 0x00);//TIM_Cmd(TIM1, ENABLE);//xSemaphoreGiveFromISR(xSemaphoreGPS, &xHigherPriorityTaskWoken);//发送同步信号//如果xHigherPriorityTaskWoken = pdTRUE,那么退出中断后切到当前最高优先级任务执行//portYIELD_FROM_ISR(xHigherPriorityTaskWoken); //Buffer[0] = 1;//xQueueSendToBackFromISR(xQueue , Buffer , &xHigherPriorityTaskWoken);//portYIELD_FROM_ISR(xHigherPriorityTaskWoken); }else if (USART_GetITStatus(UART4,USART_IT_TC)!= RESET) {USART_ClearITPendingBit(UART4, USART_IT_TC); DMA_ClearFlag(DMA2_FLAG_GL5 | DMA2_FLAG_TC5 | DMA2_FLAG_HT5 | DMA2_FLAG_TE5);DMA_SetCurrDataCounter(DMA2_Channel5 , 0);}
}
6、主程序
void main(void)
{UART4_Configuration();UART4_DMA_Tx_Configuration();UART4_DMA_Rx_Configuration();while (1){//在合适的时候调用UART4_DMA_Begin_Send(uint8_t *send_buffer , uint16_t nSendBytes)// 通过DMA中断方式将数据发送出去}
}
本程序经过多款产品验证OK
下一篇:深入理解Java虚拟机