public class FutureTask implements RunnableFuture
public interface RunnableFuture extends Runnable, Future
从继承关系不难看出,该类用于任务执行后的结果获取,任务可以是同步的也可以是异步,主要用于异步获取,调用线程不必阻塞等待任务执行结果,从而提高系统的吞吐量。
private volatile int state;
private static final int NEW = 0;
private static final int COMPLETING = 1;
private static final int NORMAL = 2;
private static final int EXCEPTIONAL = 3;
private static final int CANCELLED = 4;
private static final int INTERRUPTING = 5;
private static final int INTERRUPTED = 6;private Callable callable;
private Object outcome;
private volatile Thread runner;
private volatile WaitNode waiters;
public FutureTask(Callable callable) {if (callable == null)throw new NullPointerException();this.callable = callable;this.state = NEW; // ensure visibility of callable
}public FutureTask(Runnable runnable, V result) {this.callable = Executors.callable(runnable, result);this.state = NEW; // ensure visibility of callable
}
我们知道Callable有返回值,而Runnable线程执行并没有返回值,那么它是怎么将执行结果返回的呢?这里看下Executors.callable(runnable, result)是怎么处理的。
public static Callable callable(Runnable task, T result) {if (task == null)throw new NullPointerException();return new RunnableAdapter(task, result);
}static final class RunnableAdapter implements Callable {final Runnable task;final T result;RunnableAdapter(Runnable task, T result) {this.task = task;this.result = result;}public T call() {task.run();return result;}
}
这样子看来,它的执行结果是我们自己传进去的?是地,如果想要任务自己的执行结果调用Callable线程就好了。
这里我们主要分析:
这几个方法,其他自行查看相关文档或者源码。
先上源码:
public void run() {if (state != NEW ||!UNSAFE.compareAndSwapObject(this, runnerOffset,null, Thread.currentThread()))return;try {Callable c = callable;if (c != null && state == NEW) {V result;boolean ran;try {result = c.call();ran = true;} catch (Throwable ex) {result = null;ran = false;setException(ex);}if (ran)set(result);}} finally {// runner must be non-null until state is settled to// prevent concurrent calls to run()runner = null;// state must be re-read after nulling runner to prevent// leaked interruptsint s = state;if (s >= INTERRUPTING)handlePossibleCancellationInterrupt(s);}
}
执行流程分4部分:
执行流程图如下图1.4.1所示:[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传
任务正常执行,返回结果后,会执行set()方法把任务赋值给outcome,上源码:
protected void set(V v) {if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) {outcome = v;UNSAFE.putOrderedInt(this, stateOffset, NORMAL); // final statefinishCompletion();}
}
如果在run执行任务的过程中产生异常,catch捕获异常后,会执行该方法,源码如下:
protected void setException(Throwable t) {if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) {outcome = t;UNSAFE.putOrderedInt(this, stateOffset, EXCEPTIONAL); // final statefinishCompletion();}
}
执行流程
不管是正常执行后set()方法还是异常执行setException()方法,方法内部都会执行该方法,源码如下:
private void finishCompletion() {// assert state > COMPLETING;for (WaitNode q; (q = waiters) != null;) {if (UNSAFE.compareAndSwapObject(this, waitersOffset, q, null)) {for (;;) {Thread t = q.thread;if (t != null) {q.thread = null;LockSupport.unpark(t);}WaitNode next = q.next;if (next == null)break;q.next = null; // unlink to help gcq = next;}break;}}done();callable = null; // to reduce footprint
}
该方法主要任务就是清理waitNode上等待的线程,具体过程如下:
源码如下:
public V get() throws InterruptedException, ExecutionException {int s = state;if (s <= COMPLETING)s = awaitDone(false, 0L);return report(s);
}
源码如下:
private int awaitDone(boolean timed, long nanos)throws InterruptedException {final long deadline = timed ? System.nanoTime() + nanos : 0L;WaitNode q = null;boolean queued = false;for (;;) {if (Thread.interrupted()) {removeWaiter(q);throw new InterruptedException();}int s = state;if (s > COMPLETING) {if (q != null)q.thread = null;return s;}else if (s == COMPLETING) // cannot time out yetThread.yield();else if (q == null)q = new WaitNode();else if (!queued)queued = UNSAFE.compareAndSwapObject(this, waitersOffset,q.next = waiters, q);else if (timed) {nanos = deadline - System.nanoTime();if (nanos <= 0L) {removeWaiter(q);return state;}LockSupport.parkNanos(this, nanos);}elseLockSupport.park(this);}
}
执行流程图如下:
主要职责就是等待任务执行完毕,且设置结果;否则就阻塞等待。如果中间被中断或取消执行,也会结束。
源码如下:
private void removeWaiter(WaitNode node) {if (node != null) {node.thread = null;retry:for (;;) { // restart on removeWaiter racefor (WaitNode pred = null, q = waiters, s; q != null; q = s) {s = q.next;if (q.thread != null)pred = q;else if (pred != null) {pred.next = s;if (pred.thread == null) // check for racecontinue retry;}else if (!UNSAFE.compareAndSwapObject(this, waitersOffset,q, s))continue retry;}break;}}
}
主要任务就是如果参数给定的等待节点不为空,把给定节点 thread赋值null。然后移除阻塞等待队列中等待节点thread为空的节点。
源码如下:
private V report(int s) throws ExecutionException {Object x = outcome;if (s == NORMAL)return (V)x;if (s >= CANCELLED)throw new CancellationException();throw new ExecutionException((Throwable)x);
}
方法用于返回执行结果:
线程池执行任务,处理直接执行execute()方法,如果任务为异常且需要返回值,可以调用submit方法,源码如下:
public Future submit(Callable task) {if (task == null) throw new NullPointerException();RunnableFuture ftask = newTaskFor(task);execute(ftask);return ftask;
}
execute()和submit()执行任务主要区别就是前者不需要返回值而后者有返回值。
前面讲解的主要是执行单个任务的情况,如果需要批量执行任务,这可以调用invokeAll()或者invokeAny()方法。
invokeAll()和invokeAny()执行流程相对简单,这里不在详述。
在构建线程池对象的时候,建议使用该类。该类通过静态方法返回多种线程池对象,常用三种线程池简单使用可参考之前写的文章详解-ThreadPollExecutor-并发编程(Java)或者自行查阅相关文档。其他的线程池类型,等以后用到的时候在讲解。
我们来看下其中一种线程池的构建,源代码如下:
public static ExecutorService newFixedThreadPool(int nThreads) {return new ThreadPoolExecutor(nThreads, nThreads,0L, TimeUnit.MILLISECONDS,new LinkedBlockingQueue());
}
它是直接new ThreadPoolExecutor的对象,那么我们为什么不直接自己new一个,还要在包装一下呢?这里用到了一种设计模式,具体的等后面我们学习设计模式的时候在讲解。
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