用 c 语言实现三子棋。
1.开始游戏 0.退出游戏
int menu(){
printf("**************************\n");
printf("********1.开始游戏*********\n");
printf("********0.退出游戏*********\n");
printf("**************************\n");
int choice = 0;
printf("请输入你的选择:");
scanf("%d", &choice);
return choice;
}
棋盘:使用 3 行 3 列的二维数组来表示,元素类型是 char。
使用宏定义的原因:
1.推高代码可读性,后续代码中遇到方便理解含义。
2.提高扩展性,如果将来要修改棋盘尺寸,代码修改会很方便。
#define MAX_ROW 3
#define MAX_COL 3
char chessBoard[MAX_ROW][max_col] = { 0 };
’ '表示棋盘上的空白区域
void init(char chessBoard[MAX_ROW][max_col]){for (int row = 0; row < MAX_ROW; row++){for (int col = 0; col < MAX_COL; col++){chessBoard[row][col] = ' ';}}
}
void print_chessBoard(char chessBoard[MAX_ROW][MAX_COL]){for (int row = 0; row for (int col = 0; col < MAX_COL; col++){printf("%c",chessBoard[row][col]) ;}printf("\n");}
}
结果:

注意:
这里不是棋盘没打印出来,而是我们使用’ '表示空白区域,所以我们看到的棋盘是一片黑色。
这样看的不是很清楚,所以我们选用更加美观的方法打印。
void print_chessBoard(char chessBoard[MAX_ROW][MAX_COL]){printf("+---+---+---+\n");for (int row = 0; row printf("| %c | %c | %c |\n", chessBoard[row][0],chessBoard[row][1], chessBoard[row][2]);printf("+---+---+---+\n");}
}
结果:

玩家输入行列坐标表示落子,使用’x’表示玩家落子。
注意:
1. 玩家落子需要在棋盘范围内。
2. 玩家要在棋盘上空的地方落子。
3. 如果输入的坐标不满足要重新输入。
void playerMove(char chessBoard[MAX_ROW][MAX_COL]){while (1){int row = 0;int col = 0;printf("请输入坐标(row col):");scanf("%d %d", &row, &col);if (row < 0 || row >= MAX_ROW || col < 0 || col >= MAX_COL){printf("您的坐标不在合法范围内 [0, 2],请重新输入:\n");continue;}if (chessBoard[row][col] != ' '){printf("您的坐标位置已经有子了!\n");continue;}chessBoard[row][col] = 'x';break;}
}
电脑随机产生行列坐标,'o’表示电脑落子。
注意:
1. 要在主函数中使用 srand((unsigned int)time(0))将时间作为随机数种子,确保得到的行列坐标是真随机。
2. 要在棋盘上空的地方下棋。
void computerMove(char chessBoard[MAX_ROW][MAX_COL]){while (1){int row = rand() % MAX_ROW;int col = rand() % MAX_COL;if (chessBoard[row][col] != ' ') {continue;}chessBoard[row][col] = 'o';break;}
}
此处约定返回结果的含义:
(1)‘x’ 表示玩家获胜
(2)‘o’ 表示电脑获胜
(3)’ ’ 表示胜负未分
(4) ‘q’ 表示和棋
(1)调用 isFull 函数。
(2)如果数组中有元素为’ ‘,那么没满,返回 0。如果全不为’ ',满了,返回 1。
(3)如果棋盘满了未分出胜负,和棋。
(1)判定所有的行
(2)判定所有的列
(3)判定两条对角线
int isFull(char chessBoard[MAX_ROW][MAX_COL]){for (int row = 0; row < MAX_ROW; row++){for (int col = 0; col < MAX_COL; col++){if (chessBoard[row][col] == ' '){return 0;}}}return 1;
}char isWin(char chessBoard[MAX_ROW][MAX_COL]){for (int row = 0; row < MAX_ROW; row++) {if (chessBoard[row][0] != ' ' && chessBoard[row][0] == chessBoard[row][1] && chessBoard[row][0] == chessBoard[row][2]) {return chessBoard[row][0];}}for (int col = 0; col < MAX_COL; col++) {if (chessBoard[0][col] != ' ' && chessBoard[0][col] == chessBoard[1][col] && chessBoard[0][col] == chessBoard[2][col]) {return chessBoard[0][col];}}if (chessBoard[0][0] != ' ' && chessBoard[0][0] == chessBoard[1][1] && chessBoard[0][0] == chessBoard[2][2]) {return chessBoard[0][0];}if (chessBoard[2][0] != ' ' && chessBoard[2][0] == chessBoard[1][1] && chessBoard[2][0] == chessBoard[0][2]) {return chessBoard[2][0];}if (isFull(chessBoard)) {return 'q';}return ' ';
}
四、结果演示
1.玩家胜利

2.电脑胜利

3.和棋

五、代码实现
#define _CRT_SECURE_NO_WARNINGS
#define MAX_ROW 3
#define MAX_COL 3
#include
#include
#include
void init(char chessBoard[MAX_ROW][MAX_COL]){for (int row = 0; row < MAX_ROW; row++){for (int col = 0; col < MAX_COL; col++){chessBoard[row][col] = ' ';}}
}
void print_chessBoard(char chessBoard[MAX_ROW][MAX_COL]){printf("+---+---+---+\n");for (int row = 0; row printf("| %c | %c | %c |\n", chessBoard[row][0],chessBoard[row][1], chessBoard[row][2]);printf("+---+---+---+\n");}
}
void playerMove(char chessBoard[MAX_ROW][MAX_COL]){while (1){int row = 0;int col = 0;printf("请输入坐标(row col):");scanf("%d %d", &row, &col);if (row < 0 || row >= MAX_ROW || col < 0 || col >= MAX_COL){printf("您的坐标不在合法范围内 [0, 2],请重新输入:\n");continue;}if (chessBoard[row][col] != ' '){printf("您的坐标位置已经有子了!\n");continue;}chessBoard[row][col] = 'x';break;}
}
void computerMove(char chessBoard[MAX_ROW][MAX_COL]){while (1){int row = rand() % MAX_ROW;int col = rand() % MAX_COL;if (chessBoard[row][col] != ' ') {continue;}chessBoard[row][col] = 'o';break;}
}
int isFull(char chessBoard[MAX_ROW][MAX_COL]){for (int row = 0; row < MAX_ROW; row++){for (int col = 0; col < MAX_COL; col++){if (chessBoard[row][col] == ' '){return 0;}}}return 1;
}
char isWin(char chessBoard[MAX_ROW][MAX_COL]){for (int row = 0; row < MAX_ROW; row++) {if (chessBoard[row][0] != ' '&& chessBoard[row][0] == chessBoard[row][1]&& chessBoard[row][0] == chessBoard[row][2]) {return chessBoard[row][0];}}for (int col = 0; col < MAX_COL; col++) {if (chessBoard[0][col] != ' '&& chessBoard[0][col] == chessBoard[1][col]&& chessBoard[0][col] == chessBoard[2][col]) {return chessBoard[0][col];}}if (chessBoard[0][0] != ' '&& chessBoard[0][0] == chessBoard[1][1]&& chessBoard[0][0] == chessBoard[2][2]) {return chessBoard[0][0];}if (chessBoard[2][0] != ' '&& chessBoard[2][0] == chessBoard[1][1]&& chessBoard[2][0] == chessBoard[0][2]) {return chessBoard[2][0];}if (isFull(chessBoard)) {return 'q';}return ' ';
}
void game(){char chessBoard[MAX_ROW][MAX_COL] = { 0 };init(chessBoard);char winner = ' ';while (1){system("cls");print_chessBoard(chessBoard);playerMove(chessBoard);winner = isWin(chessBoard);if (winner != ' ') {break;}computerMove(chessBoard);winner = isWin(chessBoard);if (winner != ' ') {break;}}print_chessBoard(chessBoard);if (winner == 'x') {printf("恭喜您, 您赢了!\n");}else if (winner == 'o') {printf("哈哈,您连人工智障都下不过!\n");}else {printf("您只能和人工智障打平手!!\n");}
}int menu(){printf("**************************\n");printf("********1.开始游戏*********\n");printf("********0.退出游戏*********\n");printf("**************************\n");int choice = 0;printf("请输入你的选择:");scanf("%d", &choice);return choice;
}
int main()
{srand((unsigned int)time(0));while (1){int choice = menu();if (choice == 1){game();}else if (choice == 0){printf("退出游戏,GOODBYE!!!!!\n");break;}else{printf("输入错误!请重新输入!\n");continue;}}system("pause");return 0;
}